I finally decided to settle down from freelancing to join a clan. I am the first member of the “Flame Clan“, designation [FL], led by “[FL] Justin” of Pennsylvania. We currently have 4 members, and I look forward to working with them. Perhaps this will give me chance to pass on some of my skills [...]
This may be an amzing lesson if you take the time to read and apply it. Trust me. In battle, you are only as good as what you know. Incorrect inforamtion is the biggest disadvantage possible. And know WHAT you know and what you DON'T know is even more important. If you make assumptions about [...]
Lesson 3.01Go the Higher Ground As a general rule, higher ground is easier to both defend and attack from. Direct fire weapons have a partially shieded target (you) due to the terrain, and rockets have to hit a ledge edge or wall you are standing too close to. Grenades are almost impossible to get you [...]
Here are some notes on tricks people use to “con” some kills, and how to kill them anyway.
You wanna play Halo? You want to be the Man? Lesson 01.1 You're going to die. A lot. Get used to it. Don't throw your controller on the floor or smack your keyboard. And don't leave the game, or worse yet shut down the server if you're the host. That spells L-O-S-E-R, and everyone will [...]
Welcome all! Introduce yourselves, talk about halo, etc. in this thread … if it get's too long, I'll open a whole forum for general discussion here. Don't be shy … anyone interested in studying the fine art of Halo tactics?
If it's related to Halo multi-player and you have a question, ask it here!
TECHNICAL Ping – just like a submarine sends out a “ping” to tell how far away something is by how long it takes to return an echo, “ping” is how many milliseconds it takes to send a signal to the server and back. That's why lower pings (under 200) are better, while ones near or [...]
Welcome! I agree with most that Halo:Combat Evolved by Bungee is one of the best first-person shooters of all time. I appreciate the amazing work that must have went into the game to both teach skills and tactics on the fly, and to balance weapons, vehicles, and maps to give no sure advantage of one [...]